Audio For Every Reality

Ambisonics Audio for VR
We use 4-capsul Ambisonic mic captures precise 360-degree VR audio recordings up to 24 bit/96 kHz.

Binaural 3D Stereo
We are also records stereo binaural WAV files up to 24 bit/48 kHz. Stereo binaural provides a hyper-realistic spatial recording that enhances 2D productions with 3D audio.

Standard Stereo
We are even offers standard stereo recording for recordings that will be played out of speakers rather than headphones.

5.1ch Surround for Video
Free to download, Ambisonics Player software can easily convert Ambisonics audio to a 5.1ch surround file that is pre-aligned to the proper speakers, and is exported to your video or audio editor for syncing with standard video.

Live Streaming 360
Also enables you to live stream events in 360 degrees so that wherever your fans are, they’ll have access to the best seats in the house.
What is 8D Audio?
This is not a new music genre or even a new technology. This is a method of post-processing audio recordings when DJs take an existing track and mix it, creating the effect of the sound moving around the listener.
8D audio emulates Ambisonics surround sound. The latter implies that the listener is located in the center of the “acoustic sphere”, at the edges of which sound sources are placed. The name 8D simply means that the sound comes from eight directions: left, right, front, back, plus four of their combinations.
How it works?
The cavities in the human auricle have their own characteristics of resonances and reflections, which depend on the frequency of the sound wave and its angle of incidence. Our brain is able to notice these distortions and determine the direction from where the sound comes. The intensity of distortion for each person is individual and is described by the so-called head-related transfer function (HRTF). Using filtering, taking into account the transfer function of the head, and special software, you can create the effect of "moving" the sound source "around" the listener.
To make the effect as realistic as possible, you need to calculate the transfer function for each person individually. However, musicians use ready-made HRTF kits. These sets formed the basis of special filters for sound processing programs, such as Sennheiser's Ambeo Orbit.